Steve Thomas - IT Consultant

While this animated fellow looks like something out of NBA 2K18, it’s really an AI that’s learning how to dribble in real time. The AI starts out fumbling the ball a bit and by cycle 95 it is able to do some real Harlem Globetrotters stuff. In short, what you’re watching is a human-like avatar learning a very specialized human movement.

To do this researchers at Carnegie Mellon and DeepMotion, Inc. created a “physics-based, real-time method for controlling animated characters that can learn dribbling skills from experience.” The system, which uses “deep reinforcement learning,” can use motion capture date to learn basic movements.

“Once the skills are learned, new motions can be simulated much faster than real-time,” said CMU professor Jessica Hodgins.

Once the avatar learns a basic movement, advanced movements come more easily including dribbling between the legs and crossovers.

From the release:

A physics-based method has the potential to create more realistic games, but getting the subtle details right is difficult. That’s especially so for dribbling a basketball because player contact with the ball is brief and finger position is critical. Some details, such as the way a ball may continue spinning briefly when it makes light contact with the player’s hands, are tough to reproduce. And once the ball is released, the player has to anticipate when and where the ball will return.

The program learned the skills in two stages — first it mastered locomotion and then learned how to control the arms and hands and, through them, the motion of the ball. This decoupled approach is sufficient for actions such as dribbling or perhaps juggling, where the interaction between the character and the object doesn’t have an effect on the character’s balance. Further work is required to address sports, such as soccer, where balance is tightly coupled with game maneuvers, Liu said.

The system could pave the way for smarter online avatars and even translate into physical interactions with the real world.

While this animated fellow looks like something out of NBA 2K18, it’s really an AI that’s learning how to dribble in real time. The AI starts out fumbling the ball a bit and by cycle 95 it is able to do some real Harlem Globetrotters stuff. In short, what you’re watching is a human-like avatar learning a very specialized human movement.

To do this researchers at Carnegie Mellon and DeepMotion, Inc. created a “physics-based, real-time method for controlling animated characters that can learn dribbling skills from experience.” The system, which uses “deep reinforcement learning,” can use motion capture date to learn basic movements.

“Once the skills are learned, new motions can be simulated much faster than real-time,” said CMU professor Jessica Hodgins.

Once the avatar learns a basic movement, advanced movements come more easily including dribbling between the legs and crossovers.

From the release:

A physics-based method has the potential to create more realistic games, but getting the subtle details right is difficult. That’s especially so for dribbling a basketball because player contact with the ball is brief and finger position is critical. Some details, such as the way a ball may continue spinning briefly when it makes light contact with the player’s hands, are tough to reproduce. And once the ball is released, the player has to anticipate when and where the ball will return.

The program learned the skills in two stages — first it mastered locomotion and then learned how to control the arms and hands and, through them, the motion of the ball. This decoupled approach is sufficient for actions such as dribbling or perhaps juggling, where the interaction between the character and the object doesn’t have an effect on the character’s balance. Further work is required to address sports, such as soccer, where balance is tightly coupled with game maneuvers, Liu said.

The system could pave the way for smarter online avatars and even translate into physical interactions with the real world.

The removal of conspiracy enthusiast content by InfoWars brings us to an interesting and important point in the history of online discourse. The current form of Internet content distribution has made it a broadcast medium akin to television or radio. Apps distribute our cat pics, our workouts, and our YouTube rants to specific audiences of followers, audiences that were nearly impossible to monetize in the early days of the Internet but, thanks to gullible marketing managers, can be sold as influencer media.

The source of all of this came from Gen X’s deep love of authenticity. They formed a new vein of content that, after breeding DIY music and zines, begat blogging, and, ultimately, created an endless expanse of user generated content (UGC). In the “old days” of the Internet this Cluetrain-manifesto-waving post gatekeeper attitude served the slacker well. But this move from a few institutional voices into a scattered legion of micro-fandoms led us to where we are today: in a shithole of absolute confusion and disruption.

As I wrote a year ago, user generated content supplanted and all but destroyed “real news.” While much of what is published now is true in a journalistic sense, the ability for falsehood and conspiracy to masquerade as truth is the real problem and it is what caused a vacuum as old media slowed down and new media sped up. In this emptiness a number of parasitic organisms sprung up including sites like Gizmodo and TechCrunch, micro-celebrity systems like Instagram and Vine, and sites catering to a different consumer, sites like InfoWars and Stormfront. It should be noted that InfoWars has been spouting its deepstate meanderings since 1999 and Alex Jones himself was a gravelly-voice radio star as early as 1996. The Internet allowed any number of niche content services to juke around the gatekeepers of propriety and give folks like Jones and, arguably, TechCrunch founder Mike Arrington, Gawker founder Nick Denton, and countless members of the “Internet-famous club,” deep influence over the last decades media landscape.

The last twenty years have been good for UGC. You could get rich making it, get informed reading it, and its traditions and habits began redefining how news-gathering operated. There is no longer just a wall between advertising and editorial. There is also a wall between editorial and the myriad bloggers who write about poop on Mt. Everest. In this sort of world we readers find ourselves at a distinct loss. What is true? What is entertainment? When the Internet is made flesh in the form of Pizzagate shootings and Unite the Right Marches, who is to blame?

The simple answer? We are to blame. We are to blame because we scrolled endlessly past bad news to get to the news that was applicable to us. We trained robots to spoon feed us our opinions and then force feed us associated content. We allowed ourselves to enter into a pact with a devil so invisible and pernicious that it easily convinced the most confused among us to mobilize against Quixotic causes and immobilized the smartest among us who were lulled into a Soma-like sleep of liking, sharing, and smileys. And now a new reckoning is coming. We have come full circle.

Once upon a time old gatekeepers were careful to let only carefully controlled views and opinions out over the airwaves. The medium was so immediate that in the 1940s broadcasters forbade the transmission of recordings and instead forced broadcasters to offer only live events. This was wonderful if you had the time to mic a children’s choir at Christmas but this rigidity was bed for a reporter’s health. Take William Shirer and Edward R. Murrow’s complaints about being unable to record and play back bombing raids in Nazi-held territories – their chafing at old ideas are almost palpable to modern bloggers.

There were other handicaps to the ban on recording that hampered us in taking full advantage of this new medium in journalism. On any given day there might be several developments, each of which could have been recorded as it happened and then put together and edited for the evening broadcast. In Berlin, for example, there might be a bellicose proclamation, troop movements through the capital, sensational headlines in the newspapers, a protest by an angry ambassador, a fiery speech by Hitler, Goring or Goebbels threatening Nazi Germany’s next victim—all in the course of the day. We could have recorded them at the moment they happened and put them together for a report in depth at the end of the day. Newspapers could not do this. Only radio could. But [CBS President] Paley forbade it.

Murrow and I tried to point out to him that the ban on recording was not only hampering our efforts to cover the crisis in Europe but would make it impossible to really cover the war, if war came. In order to broadcast live, we had to have a telephone line leading from our mike to a shortwave transmitter. You could not follow an advancing or retreating army dragging a telephone line along with you. You could not get your mike close enough to a battle to cover the sounds of combat. With a compact little recorder you could get into the thick of it and capture the awesome sounds of war.

And so now instead of CBS and the Censorship Bureau we have Facebook and Twitter. Instead of calling for the ability to record and playback an event we want permission to offer our own slants on events, no matter how far removed we are from the action. Instead of working diligently to spread only the truth, we consume the truth as others know it. And that’s what we are now chafing against: the commercialization and professionalization of user generated content.

Every medium goes through this confusion. From Penny Dreadfuls to Pall Mall sponsoring nearly every single new television show in the 1940s, media has grown, entered a disruptive phase that changes all media around it, and is then curtailed into boredom and commoditization. It is important to remember that we are in the era of Peak TV not because we all have more time to watch 20 hours of Breaking Bad. We are in Peak TV because we have gotten so good at making good shows – and the average consumer is ravenous for new content – that there is no financial reason not to take a flyer on a miniseries. In short, it’s gotten boring to make good TV.

And so we are now entering the latest stage of Internet content, the blowback. This blowback is not coming from governments. Trump, for his part, sees something wrong but cannot or will not verbalize it past the idea of “Fake News”. There is absolutely a Fake News problem but it is not what he thinks it is. Instead, the Fake News problem is rooted in the idea that all content deserves equal respect. My Medium post is as good as a CNN which is as good as an InfoWars screed about pedophiles on Mars. In a world defined by free speech then all speech is protected. Until, of course, it affects the bottom line of the company hosting it.

So Facebook and Twitter are walking a thin line. They want to remain true to the ancillary GenX credo that can be best described as “garbage in, garbage out” but many of its readers have taken that deeply open invitation to share their lives far too openly. These platforms have come to define personalities. They have come to define news cycles. They have driven men and women into hiding and they have given the trolls weapons they never had before, including the ability to destroy media organizations at will. They don’t want to censor but now that they have shareholders then they simply must.

So get ready for the next wave of media. And the next. And the next. As it gets more and more boring to visit Facebook I foresee a few other rising and falling media outlets based on new media – perhaps through VR or video – that will knock social media out of the way. And wait for more wholesale destruction of UGC creators new and old as monetization becomes more important than “truth.”

I am not here to weep for InfoWars. I think it’s garbage. I’m here to tell you that InfoWars is the latest in a long line of disrupted modes of distribution that began with the printing press and will end god knows where. There are no chilling effects here, just changes. And we’d best get used to them.

If you have an old Kindle e-reader lying about then you’d best dig it up. This cool hack can turn your dead e-reader into a living clock that scours hundreds of books for exact times and displays the current time in a quote. It updates once a minute.

The project, available on Instrucables, requires a jailbroken Kindle and little else. The app uses quotes collected by the Guardian for an art project and includes writing from Charles Bukowski to Shakespeare.

Creator Jaap Meijers writes:

My girlfriend is a *very* avid reader. As a teacher and scholar of English literature, she reads eighty books per year on average.

On her wishlist was a clock for our living room. I could have bought a wall clock from the store, but where is the fun in that? Instead, I made her a clock that tells the time by quoting time indications from literary works, using an e-reader as display, because it’s so incredibly appropriate :-)

Given that our family is apparently on our fifteenth Kindle in the household it only makes sense to repurpose one of these beasts into something useful. Don’t have a Kindle? You can visit a web-based version here.

It is unclear where the UkuRobot came from and where it will go once it is done with humanity but I fear that it is up to no good. Look at this robot: small, compact, infinitely complex. Its fretting system stares at us, gimlet -eyed, while the plucking system continues its dark work on the strings. The system uses Lego, motors, and what looks like an Arduino to bring evil songs out of that mini-guitar of death, the ukulele. The world will never be the same and, honestly, do we deserve it to be?

The UkuRobot can play almost any song. In these videos it plays two songs, The Godfather theme and Boulevard of Broken Dreams by Green Day. In the end the tune this monstrous creation plays does not matter. It will pluck out the end of days, winking stars from the sky as each note cascades out of its sound hole. In the end we will not fear the UkuRobot but we will obey it. In the end, all will be lost.

You can also watch it play the Requiem for a Dream theme song here. Pretty cool stuff.

Poland-based CallPage offers something other customer interaction apps don’t: the ability to call your website visitors as soon as they click on your page. In a world where the difference between a sale and a click past your site onto Facebook, this is a pretty cool little feature.

CallPage began in 2015 when the founders, Ross Knap, Sergey Butko, and Andrew Tkachiv, tried to figure out why website visitors would leave their sites. They started out as a consultancy and the product was born out of some after-hours tinkering by the team. Instead of messaging users, they thought, why not let managers talk to them on the phone?

“Our widget analyzes user behavior on your website,” said CEO Knap. “Then when it sees an interested visitor, it offers him a free callback in 28 seconds. The interested visitor leaves a phone number on your site, our widget calls to the first available manager’s mobile phone and then the next one if no one picks up. After the conversation client will receive an SMS of thanks. It doesn’t require any extra work.”

The team raised a $4.5 million Series A from TDJ Pitango Ventures, Innovation Nest, and Market One Capital. They have 3,000 customers and it makes 280,000 calls monthly. The team started with a $50,000 seed check from an early investor.

Knap and the team have big plans.

“CallPage will continue the realization of our development plan,” said Knap. “The company is going to change into a product more from the perspective of ‘All your company calls in one place.’ The R&D department have already started working on using machine learning and AI which allows analyzing of hundreds of thousands of calls through the CallPage system. Thanks to this, companies will be able to run their communications more effectively.”

3D body scanning systems have hit the big time after years of stops and starts. Hot on the heels of Original Stitch’s Bodygram, another 3D scanner, 3DLOOK, has entered into the fray with a $1 million investment to measure bodies around the world.

The founders, Vadim Rogovskiy, Ivan Makeev, and Alex Arapovd, created 3DLOOK when they found that they could measure a human body using just a smartphone. The team found that other solutions couldn’t let them measure fits with any precision and depended on expensive hardware.

“After more than six years of building companies in the ad tech industry I wanted to build something new which was not a commodity,” said Rogovskiy. “I wanted to overcome growth obstacles and I learned that the apparel industry had mounting return problems in e-commerce. 3DLOOK’s co-founders spent over a year on pure R&D and testing new approaches and combinations of different technologies before creating SAIA (Scanning Artificial Intelligence for Apparel) in 2016.”

The team raised $400,000 to date and most recently raised a $1 million seed round to grow the company.

The team also collects “fit profiles” and is able to supply these profiles based on “geographic location, age, and gender groups.” This means that 3DLOOK can give you exact sizes based on your scanned measurements and tell you how clothes will fit on your body. They have 20,000 profiles already and are working with eight paying customers and five large enterprise systems. Lemonade Fashion and Koviem are both using the platform.

“3DLOOK is the first company that managed to build a technology that allows capturing human body measurements with just two casual photos, and plans to disrupt the market of online apparel sales, offering brands and small stores an API for desktop and SDK for mobile to gather clients measurements and build custom clothing proposals,” said Rogovskiy. “Additionally, the company collects the database of human body measurements so that brands could build better clothing for all types of body and solve fit and return problems. It will not only allow stores to sell more apparel, it will allow people get the quality apparel.”

3D scanners have gotten better and better over the years and it’s interesting to see companies being able to scan bodies just from a few photos. While these things can’t account for opinions of taste they can definitely make sure that your clothes fit before you order them.

In what amounts to one of the simplest but most baffling forms of social engineering, hackers from China have taken to sending CDs full of malware to state officials, leading the Multi-State Information Sharing and Analysis Center, a government security outfit, to release a warning detailing the scam.

The trick is simple: a package arrives with a Chinese postmark containing a rambling message and a small CD. The CD, in turn, contains a set of Word files that include script-based malware. These scripts run when the victims access them on their computers, presumably resulting in compromised systems.

“The MS-ISAC said preliminary analysis of the CDs indicate they contain Mandarin language Microsoft Word (.doc) files, some of which include malicious Visual Basic scripts,” wrote security researcher Brian Krebs. “So far, State Archives, State Historical Societies, and a State Department of Cultural Affairs have all received letters addressed specifically to them, the MS-ISAC says. It’s not clear if anyone at these agencies was tricked into actually inserting the CD into a government computer.”

While it should be obvious that you shouldn’t stick unrequested storage media into your computer, clearly this scam seemed feasible enough for someone to spend a little cash to make and ship these little CD ROMs. Now they just have to target victims who still use CD readers.

Salto is a jumping robot that is all heart (and legs). A project originally launched in 2017 this tiny robot thrusts itself up and down and back and forth like a crazed grasshopper, jumping with absolute precision and loads of speed.

Created by the UC Berkeley’s Biomimetic Millisystems Lab, this little robot uses rotor-based thrusters and bouncy legs to do its tricks.

Salto, which stands for “Saltatorial Locomotion on Terrain Obstacles,” is designed to mimic saltatorial – jumping – animals like kangaroos and bush babies.

Sadly, this little robot doesn’t always survive its jumps. In this video, Salto basically destroys itself as it jumps, something all robots may need to fear as they reach for the sun (or ceiling.)

Finally a little justice for the scammers who prey on the unsuspecting. Twenty four more phone scammers have been received prison sentences of up to 20 years for fraud and money laundering. The extent of their efforts was truly staggering.

One defendant, Miteshkumar Patel of Illinois received 240 months in prison followed by three years of probation. Patel, wrote the Department of Justice, “served as the manager of a Chicago-based crew of ‘runners’ that liquidated and laundered fraud proceeds generated by callers at India-based call centers.”

Those callers used call scripts and lead lists to target victims throughout the United States with telefraud schemes in which the callers impersonated U.S. government employees from the IRS and U.S. Citizenship and Immigration Services (USCIS). The callers duped victims into believing that they owed money to the U.S. government and would be arrested or deported if they did not pay immediately. After the victims transferred money to the callers, a network of U.S.-based runners moved expeditiously to liquidate and launder fraud proceeds through the use of anonymous stored value cards. In addition to recruiting, training, and tasking runners in his crew, Patel also coordinated directly with the Indian side of the conspiracy about the operation of the scheme. Patel was held accountable for laundering between $9.5 and $25 million for the scheme.

The scam – familiar to anyone with a phone number – involves a robocall that appears to be from the IRS. When you call back, you get a call center staffed with threatening non-English speakers who yell at you if you try to weasel out of paying them with iTunes gift cards.

“This type of fraud is sickening,” said U.S. Attorney Ryan Patrick in a release. “However, after years of investigation and incredible hard work by multiple agents and attorneys, these con artists are finally headed to prison. Their cruel tactics preyed on some very vulnerable people, thereby stealing millions from them. These sentences should send a strong message that we will follow the trail no matter how difficult and seek justice for those victimized by these types of transnational schemes. We will simply not stand by and allow criminals to use the names of legitimate government agencies to enrich themselves by victimizing others.”

The fact that up to $25 million was collected in this scam is amazing. The resourcefulness and nastiness of this particular breed of scam is truly impressive and Patel and 23 others will be going away for a while for their many crimes.

Doxa is a storied dive watch company and their most popular watch, the Sub, has just gotten a 2018 overhaul. The watches were made famous by writer Clive Cussler whose character, Dirk Pitt, consulted his beefy Doxa on multiple occasions.

This new model is made in collaboration with gear manufacturer Aqua Lung and features a 42mm steel case with 300 meters of water resistance, a Swiss ETA movement, and a unidirectional diving bezel. It will cost $2,190 when it ships in August.

The SUB 300 ‘Silver Lung’ continues the yearlong 50th anniversary celebration for DOXA Watches, whose pioneering SUB would first plumb the ocean depths in 1967 as the first purpose-built dive watch for the emerging recreational scuba diving market. Lauded for its bright orange dial and professional-grade build quality and dependability, the SUB quickly became the benchmark against which all other dive watches were measured, and ultimately won the approval of the pioneers of modern diving. This included those at Aqua Lung, who would soon distribute the watches under the US Divers name before consolidating into the singular name Aqua Lung in 1998.

Why is this important? First, it’s a cool-looking watch and priced low enough for a Swiss movement and case to be interesting. Further, it has real history and provenance and is a little known brand. If you’re a diver or just want to pretend to be one you could do worse than this beefy and very legible piece.

Reward miles are nice if you fly a lot but what if you bike or take Lyfts or just like to wander around town? A new app called Miles aims to give you rewards for all of those things, bringing the concept of rewards out of the air and onto the ground.

Miles, co-founded by Jigar Shah, Paresh Jain and Parin Shah, is a San Jose-based company that looked at the problem of reward miles outside of airlines as well as the problems associated with city planning and traffic data generation. The app, which is now in the iOS App Store, can see when you walk, ride a bike, take the bus, drive yourself, or even hop in a Lyft or an Uber. It then rewards you on a sliding scale depending on how eco-friendly your trip is. Biking, for example, is worth more than driving or even taking the bus.

“Mobility today is a universal behavior that goes largely unrewarded,” said Jigar Shah. “To date, travel rewards have been siloed and limited to one form of travel – with consumers facing exclusions when comes to earning and redeeming rewards. Miles solves for this gap in market by allowing anyone to earn rewards – simply by traveling and commuting how they do every day.”

What can you get with your miles? Just for signing up you can get 2,000 miles which is enough for a $5 Starbucks, Target, or Whole Foods gift card, among others. There are also “nearby” that bring up deals from merchants in your area but right now most of the deals are online. More miles gets you better deals.

“In contrast to rewards programs in the market today, Miles delivers value for every mile traveled, across every mode of travel, anywhere in the world. Whether by car (as a driver, passenger or rideshare), plane, train, subway, bus, boat, bicycle, or on foot, the Miles app effortlessly awards users’ travel – regardless of where their journey takes them. Miles can be saved or redeemed at any time – with the value increasing every month as more merchants accept them as a form of payment,” said Shah.

Because the app tracks your movement on multiple types of transport the Miles team foresees connecting with city governments to supply traffic and usage data for various forms of transport. Further, because miles can be redeemed locally, they could also increase foot traffic.

The company raised $3 million from Porsche Digital, Scrum Ventures, and others. Former TechCruncher Keith Teare also worked with the team on the raise.

Interestingly, the platform can also work to create predictive recommendations based on your position and past likes and dislikes.

“By leveraging the Miles’ predictive AI platform, business and brands can deliver value to customers by offering to meet their near future needs as they travel, such as when someone needs a meal, a fill-up at the gas station, or a ride,” wrote the team. “Annoying marketing can become true customer service by enabling hyper-targeted rewards related to immediate need. This not only leads to increased customer loyalty and repeat visits, but also increased sales.”

“We saw an opportunity to deliver more value to people as transportation continued to evolve,” said Shah.

Multiple city governments are looking to implement the technology locally and the Contra Costa Transportation Authority will “offer rewards as an incentive to promote alternative and sustainable mode of transportation through the Miles platform.” Seattle is next and maybe some day soon you’ll be earning miles for walking and driving in your home town. At least it will get us out of the house.