Steve Thomas - IT Consultant

Gjemeni, pronounced Gemini, is a new furniture-on-demand service from founder Sean Pathiratne. The company offers decidedly tech-forward furniture that comes in a single box and can be assembled by anyone in a few minutes.

Pathiratne sees his company as a fashionable and agile furniture company that brings stylish stuff to your living room in the vein of Zara or H&M.

“We can create and deliver on trends through our technology-led global supply chain with the agility and speed of ‘fast fashion.’ We are ‘fast furniture,'” said Pathiratne.

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“I live and work in Silicon Valley. I spend a lot of time in WeWork and other co-working places, in the offices of start-ups, and with tech friends,” said Pathiratne . “I observed how millennials live and work. They are a restless bunch physically – which mirrors their restlessness overall. They don’t like the status quo in business or with the objects in their lives. They are constantly shifting and fidgeting on their sofas. They just couldn’t find the right positions. After all, today we are checking our smart phones one minute, leaning back and contemplating the world another minute.”

The result? A plugged-in couch for the plugged-in generation.

“So the implications were obvious: create a multi-position couch for our multi-tasking world. A couch that meets people where they are, rather than the other way around. And also make sure that the next- gen couch had connectivity for the generation that is always plugged in,” he said.

The Gjemeni flagship is a convertible couch that turns from stark seating system into a lie-flat futon. Both sides of the couch have power and USB ports and it has three resting positions.

The company also sells a chair and an ottoman. Each product, from the $999 couch to the $299 leg rest, comes in a massive box that opens to reveal the furniture and a set of legs. To build the stuff you simply snap the legs into the holes on the bottom and flip the couch upright.

I tested one of the couches and can report that it would make a great startup-office seat. The styling, the firmness, and the clever charging ports mean that you can easily make your visitors feel powered-up and comfortable. As a home couch, however, I would recommend trying before you buy. First, at 6.5 feet long, there isn’t much room on the couch for more than two people let alone a small family. Further, the two reclining options are not conducive to many traditional couch activities except, perhaps, for the aftermath of Netflix and chill. The two sides of the back of the couch move from upright to reclined. When upright it is set at almost at 90 degrees – a TV lounging nightmare – and when slightly reclined you fall into a napping position. There is no “just right” with this couch for the home user.

That said this is furniture and your experience may differ. The company offers a 60-day money back guarantee as long as you keep the massive box and at $999 it makes perfect sense to take a flyer on this one. In fact, that’s the point. Like other furniture services, Gjemeni plans to disrupt the visit to Ikea or the furniture store. Because setup is so simple there is little harm in giving it a go and sending it back if you don’t like the size, the firmness, or the fit.

After all, said Pathiratne, the company is all about self-awareness.

“We are built to harness technology in pursuit of wellness. Gjemeni meets our ergonomic needs to relieve pressure on the back and spine, and to adjust so that we can take a power nap (we all know how important sleep is to wellness) or simply meditate and ground ourselves,” said Pathiratne.

Minds, a decentralized social network, has raised $6 million in Series A funding from Medici Ventures, Overstock.com’s venture arm. Overstock CEO Patrick Byrne will join the Minds Board of Directors.

What is a decentralized social network? The creators, who originally crowdfunded their product, see it as an anti-surveillance, anti-censorship, and anti-“big tech” platform that ensures that no one party controls your online presence. And Minds is already seeing solid movement.

“In June 2018, Minds saw an enormous uptick in new Vietnamese of hundreds of thousands users as a direct response to new laws in the country implementing an invasive ‘cybersecurity’ law which included uninhibited access to user data on social networks like Facebook and Google (who are complying so far) and the ability to censor user content,” said Minds founder Bill Ottman.

“There has been increasing excitement in recent years over the power of blockchain technology to liberate individuals and organizations,” said Byrne. “Minds’ work employing blockchain technology as a social media application is the next great innovation toward the mainstream use of this world-changing technology.”

Interestingly, Minds is a model for the future of hybrid investing, a process of raising some cash via token and raising further cash via VC. This model ensures a level of independence from investors but also allows expertise and experience to presumably flow into the company.

Ottman, for his part, just wants to build something revolutionary.

“The rise of an open source, encrypted and decentralized social network is crucial to combat the big-tech monopolies that have abused and ignored users for years. With systemic data breaches, shadow-banning and censorship, people over the world are demanding a digital revolution. User-safety, fair economies, and global freedom of expression depend on it – we are all in this battle together,” said Ottman.

Researchers at the University at Buffalo have found that 3D printers have fingerprints, essentially slight differences in design that can be used to identify prints. This means investigators can examine the layers of a 3D printed object and pinpoint exactly which machine produced the parts.

“3D printing has many wonderful uses, but it’s also a counterfeiter’s dream. Even more concerning, it has the potential to make firearms more readily available to people who are not allowed to possess them,” said Wenyao Xu, lead author of the study.

The researchers found that tiny wrinkles in each layer of plastic can be used to identify a “printer’s model type, filament, nozzle size and other factors cause slight imperfections in the patterns.” They call their technology PrinTracker.

“Like a fingerprint to a person, these patterns are unique and repeatable. As a result, they can be traced back to the 3D printer,” wrote the researchers.

This process works primarily with FDM printers like the Makerbot which use long spools of filament to deposit layers of plastic onto a build plate. Because the printers used in 3D printed guns are usually more complex and more expensive there could be less variation in the individual layers and, more importantly, the layers might be harder to discern. However, for some simpler plastic parts could exhibit variations.

“3D printers are built to be the same. But there are slight variations in their hardware created during the manufacturing process that lead to unique, inevitable and unchangeable patterns in every object they print,” said Xu.

In another example of VR bleeding into real life, Cornell University food scientists found that cheese eaten in pleasant VR surroundings tasted better than the same cheese eaten in a drab sensory booth.

About 50 panelists who used virtual reality headsets as they ate were given three identical samples of blue cheese. The study participants were virtually placed in a standard sensory booth, a pleasant park bench and the Cornell cow barn to see custom-recorded 360-degree videos.

The panelists were unaware that the cheese samples were identical, and rated the pungency of the blue cheese significantly higher in the cow barn setting than in the sensory booth or the virtual park bench.

That’s right: cheese tastes better on a virtual farm versus inside a blank, empty cyberia.

“When we eat, we perceive not only just the taste and aroma of foods, we get sensory input from our surroundings – our eyes, ears, even our memories about surroundings,” said researcher Robin Dando.

To be clear, this research wasn’t designed to confirm whether VR could make food taste better but whether or not VR could be used as a sort of taste testbed, allowing manufacturers to let people try foods in different places without, say, putting them on an airplane or inside a real cow barn. Because food tastes differently in different surroundings, the ability to simulate those surroundings in VR is very useful.

“This research validates that virtual reality can be used, as it provides an immersive environment for testing,” said Dando. “Visually, virtual reality imparts qualities of the environment itself to the food being consumed – making this kind of testing cost-efficient.”

The IEEE has showcased one of the coolest research projects I’ve seen this month: virtual smells. By stimulating your olfactory nerve with a system that looks like one of those old-fashioned kids electronics kits, they’ve been able to simulate smells.

The project is pretty gross. To simulate a smell, the researchers are sticking leads far up into the nose and connecting them directly to the nerves. Senior research fellow at the Imagineering Institute in Malaysia, Kasun Karunanayaka, wanted to create a “multisensory Internet” with his Ph.D. student, Adrian Cheok. Cheok is Internet famous for sending electronic hugs to chickens and creating the first digital kisses.

The researchers brought in dozens of subjects and stuck long tubes up their noses in an effort to stimulate the olfactory bulb. By changing the intensity and frequency of the signals, they got some interesting results.

The subjects most often perceived odors they described as fragrant or chemical. Some people also reported smells that they described as fruity, sweet, toasted minty, or woody.

The biggest question, however, is whether he can find a way to produce these ghostly aromas without sticking a tube up people’s noses. The experiments were very uncomfortable for most of the volunteers, Karunanayaka admits: “A lot of people wanted to participate, but after one trial they left, because they couldn’t bear it.”

While I doubt we’ll all be wearing smell-o-vision tubes up our noses any time soon, this idea is fascinating. It could, for example, help people with paralyzed senses smell again, a proposition that definitely doesn’t stink.

The IEEE has showcased one of the coolest research projects I’ve seen this month: virtual smells. By stimulating your olfactory nerve with a system that looks like one of those old-fashioned kids electronics kits, they’ve been able to simulate smells.

The project is pretty gross. To simulate a smell, the researchers are sticking leads far up into the nose and connecting them directly to the nerves. Senior research fellow at the Imagineering Institute in Malaysia, Kasun Karunanayaka, wanted to create a “multisensory Internet” with his Ph.D. student, Adrian Cheok. Cheok is Internet famous for sending electronic hugs to chickens and creating the first digital kisses.

The researchers brought in dozens of subjects and stuck long tubes up their noses in an effort to stimulate the olfactory bulb. By changing the intensity and frequency of the signals, they got some interesting results.

The subjects most often perceived odors they described as fragrant or chemical. Some people also reported smells that they described as fruity, sweet, toasted minty, or woody.

The biggest question, however, is whether he can find a way to produce these ghostly aromas without sticking a tube up people’s noses. The experiments were very uncomfortable for most of the volunteers, Karunanayaka admits: “A lot of people wanted to participate, but after one trial they left, because they couldn’t bear it.”

While I doubt we’ll all be wearing smell-o-vision tubes up our noses any time soon, this idea is fascinating. It could, for example, help people with paralyzed senses smell again, a proposition that definitely doesn’t stink.

There are some gadgets that are nice to have – iPhones, sous vide wands – and some gadgets that you must have. Proxxi fits in the latter camp.

Proxxi is an always-on sensor that buzzes when it gets too close to high voltage electricity. Its worn by mechanics and electricians and warns them when they get too close to something dangerous. The Vancouver-based company just sold out of its initial commercial evaluation units and they’re building a huge business supplying these clever little bracelets to GE, Con Edison, Exelon, Baker Hughes, Schneider Electric and ABB.

The bracelet connects to an app that lets workers silence warnings if they’re working on something that is energized and it also tracks the number of potentially harmful interactions wirelessly. This lets management know exactly where the trouble spots are before they happen. If, for example, it senses many close brushes with highly charged gear it lets management investigate and take care of the problem.

Founded by Richard Sim and Campbell Macdonald, the company has orders for thousands of units, a testament to the must-have nature of their product. They raised $700,000 in angel funding.

“All of this is critical to enterprises looking to mitigate risk from catastrophic injuries: operational disruption, PR nightmare, stock analyst markdowns and insurance premiums,” said Macdonald. “This represents a whole new class of hardware protection for industrial workers who are used to protection being process driven or protective gear like gloves and masks.”

The company began when British Columbia Hydro tasked Sim to research a product that would protect workers from electricity. Macdonald, whose background is in hardware and programming, instead built a prototype and showed it around.

“We initially found that all utilities and electricians wanted this,” he said. “The most exciting thing we have discovered in the last year is that the opportunity is much larger covering manufacturing, oil and gas, and construction.”

“It’s a $40 billion problem,” he said.

The goal is to create something that can be used all day. Unlike other sensors that are used only in dangerous situations, Proxxi is designed to be put on in the morning and taken off at night, after work.

“There are other induction sensors out there, but they are focused on high risk scenarios, ie, people use them when they think they are at risk. The trouble is you can’t tell when you are at risk. You can’t sense that you have made a mistake in the safety process,” said Macdonald. The goal, he said, is to prevent human error and, ultimately, death. Not bad for a wearable.

When we first started writing about startups at TechCrunch the idea of a startup – a small business with global ambitions – was a pipe dream. How could a side hustle like Twitter turn into a mouthpiece for heroes and villains? How could a video uploading service like YouTube destroy the media industry? How could a blog – a blog written by a perpetually exhausted ex-lawyer from his bedroom – upturn and change the entire process of building, growing, and selling ideas?

But it happened. In a few years – between 2005 and 2010 – the world changed. TechCrunch became aspirational reading. Millions of would-be entrepreneurs sat in their cubicles scrolling down the river, wondering when it would be their turn to hold a comically large check from a VC in a fleece vest. I distinctly remember talking to two Dutch startuppers in 2007. They told me about a good idea they had based on scientific work they had done. They asked, quite simply, if they should quit their jobs. Three years before the question would have been ludicrous. Give up a cushy job in academia for a long shot? Absolutely not.

But on that afternoon, two years into the startup revolution when getting funding was as easy as getting a post on TechCrunch, the long shot was the better bet.

Now we’re facing a new normal and many of the advances wrought in those years are being reversed. In 2014, risk aversion and VC bag-holding behavior slowed angel and seed investment and startup growth beyond the behemoth b2b solution stalled. Further, an insipid culture of the Creamery, conferences, “passion,” and Allbirds. As I traveled the world I noticed that every city – from St. Louis to Skopje – went through the motions of post TechCrunch-style entrepreneurship. Every city had its own conferences replete with mason jars of wheatgrass smoothie and cuddle rooms where co-founders could emotion-hack their feelings. Members of the speaker circuit told one of two stories – “You can do it!” or “You’re doing it wrong!” – and pitch-offs and hackathons sprung up like kudzu across the globe.

But the amount of VC cash available to support these dreamers is shrinking. It is easy to enter into the entrepreneurial lifestyle but it is far harder to build an entrepreneurial life. One friend quit his job four years ago and is now cashing out IRAs. Other folks I know are taking a break from startups and are nestling into the warm confines of a desk job. The bloom is off the rose.

At the same time I’ve been watching the ICO – or now Security Token Offering – markets explode. In a few short years a massive wealth redistribution has made a few bold folks very rich and their startups are becoming funds in themselves. Thanks to the egalitarian nature of crypto you can take money from a fifteen year old in Zagreb and a mafia bookkeeper in Moscow as easily as you could get it on Sand Hill Road in 2006. Arguably this new market is full of risks and investors have little recourse if their investors move to the coast of Spain and disappear but it is the new normal, the new startup methodology. And as much as VCs like to crow that they add value, they don’t. Money adds value and money comes from the ICO market.

I’ve been working hard to understand the companies inside this market and I’ve found it very difficult. First, if you’re an ICO-funded or blockchain-based startup, visit this form and tell me about yourself. I’ll be writing up a few of you over the next few months. Second, I’d like to offer a bit of advice from a being birthed in the transparency-induced fires of 2005.

First, as I’ve written before, your ICO press relations are awful. I’ll reiterate what I wrote a few months ago:

Here’s the bad news: your PR person sucks. Every single PR person I’ve spoken to is awful at crypto. There are a number of companies out there and I won’t single anyone out but if you have any questions email me at john@biggs.cc and I’ll name names. Let me tell you: every single PR person I deal with, including internal communications managers, is awful. This isn’t always their fault because the space is so new but then again many of them are incompetent.

It is, thankfully, getting better. An ICO is essentially a crowd sale. Getting people to pay attention to crowd sales has always been nearly impossible. Kickstarter projects only started getting taken seriously after a mass of them succeeded in shipping and, as of this writing, very few ICOs have produced much of anything. The story, then, isn’t that you’re doing an ICO. The story is that a group of smart people are getting together to solve a big, hairy problem. That they raised $80 million from a bunch of nerds and gangsters is secondary or tertiary to the story unless, of course, the founders are found in a cage in a basement in Stockholm for not delivering on time.

Second, communication is key. I’ve reached out to a number of top 100 ICOs and they’re more secretive than a frat after a hazing accident. The thinking is that they’ve made their money and anything they say will affect the price because Reddit will say something bad about the coin. It is time to break this sad circle and decide that, once and for all, price should be more resistant to rumor and innuendo.

Both of these aspects of the ICO industry have been solved before. Startups once had awful PR and the only way Michael Arrington was able to get news was to talk to folks who passed on a deal and had an axe to grind. This sort of reporting is useful in the early years of an industry and will begin entering the mainstream as angry investors and ex-employees spill the dirt. But now startup PR is an accepted part of the business cycle. You can read about new fundings in the Wall Street Journal. Eventually the WSJ will cover ICOs the way they cover IPOs and then blockchain companies will really have to step up their game.

Second, communicating with the world is far more important than any ICOed founder thinks. Shareholder relations is an established industry and token holder relations will soon follow. But at this point the extent of token communications comes from a single person in a Telegram room whose job it is to delete trolls. Almost all the sites I visited had one email address – support@dingocoin.io, for example – that went to a Zendesk installation that, in turn, sent emails into a black hole. If a potential retail angel investor can’t contact you, they can’t trust you.

The idea that a small group of smart people can create something amazing with funding that seems to come out the ether is wildly compelling. It is the dawn of a new era in funding and it should give every single fund pause. Many of them are on the bandwagon, dutifully meeting founders who spout absolute gibberish. Because no one understood startups in 2005, everything was a potential winner. Because no one understands crypto today, everything is a potential winner. It is in every entrepreneur’s best interest to close that amazing new self-help book, “Zero to One Hard Thing About Corporate Startup Building Handbook” while sipping bone broth and get some real work done. It’s the only way we’ll all move forward, and it’s about time we started the trip.

Leave your smartwatch on the counter because Timex is back with its first automatic watch in decades. Called the Marlin, this 21-jewel timepiece that hearkens back to the days of “Takes a licking, keeps on ticking.”

The Marlins cost $249 and come in multiple styles. This particular model, in a rich burgundy, looks like something that you’d wear to a Madison Avenue cocktail party after work. Timex has also released manual wind watches for $199 featuring a truly retro design and numerals.

Timex has long been a drug store brand – a brand sold in those cases at big drug stores and aimed at impulse shoppers who needed a watch… any kind of watch. While their Indiglo line of bright, light-up quartz watches was a long-time hit, they really didn’t do much beyond making a few very basic pieces for a non-discerning audience.

Now, however, the company clearly looked at its history and liked what it saw. Timex was one of the first American watch brands to expand on a mass scale and they suffered greatly during the 1980 quartz crisis, a moment when the watch industry went from mechanical movements to electronic. Many watchmakers never recovered or are now a husk of their former glory – Hamilton, for example – but Timex kept at it.

Now that they’ve given automatics and manual winds a try I’m excited to see where they go next. Many watchmakers have noticed that men and women are buying more and more retro watches to offset the creeping smartwatch flood. I’m glad to see the team at Timex is ready to take on this fascinating new world.

In this fun video the Boston Dynamics Spot dances, wiggles, and shimmies right into our hearts. This little four-legged robot – a smaller sibling to the massive Big Dog – is surprisingly agile and the team at Boston Robotics have taught the little robot to dance to Bruno Mars which means that robots could soon replace us on the factory floor and on the dance floor. Good luck, meatbags!

As one YouTube commenter noted: if you think Spot is happy now just imagine how it will dance when we’re all gone!

A new technology from researchers at Carnegie Mellon University will add sound and vibration awareness to create truly context-aware computing. The system, called Ubicoustics, adds additional bits of context to smart device interaction, allowing a smart speaker to know its in a kitchen or a smart sensor to know you’re in a tunnel versus on the open road.

“A smart speaker sitting on a kitchen countertop cannot figure out if it is in a kitchen, let alone know what a person is doing in a kitchen,” said Chris Harrison a researcher at CMU’s Human-Computer Interaction Institute. “But if these devices understood what was happening around them, they could be much more helpful.”

The first implementation of the system uses built-in speakers to create “a sound-based activity recognition.” How they are doing this is quite fascinating.

“The main idea here is to leverage the professional sound-effect libraries typically used in the entertainment industry,” said Gierad Laput, a Ph.D. student. “They are clean, properly labeled, well-segmented and diverse. Plus, we can transform and project them into hundreds of different variations, creating volumes of data perfect for training deep-learning models.”

From the release:

Laput said recognizing sounds and placing them in the correct context is challenging, in part because multiple sounds are often present and can interfere with each other. In their tests, Ubicoustics had an accuracy of about 80 percent — competitive with human accuracy, but not yet good enough to support user applications. Better microphones, higher sampling rates and different model architectures all might increase accuracy with further research.

In a separate paper, HCII Ph.D. student Yang Zhang, along with Laput and Harrison, describe what they call Vibrosight, which can detect vibrations in specific locations in a room using laser vibrometry. It is similar to the light-based devices the KGB once used to detect vibrations on reflective surfaces such as windows, allowing them to listen in on the conversations that generated the vibrations.

This system uses a low-power laser and reflectors to sense whether an object is on or off or whether a chair or table has moved. The sensor can monitor multiple objects at once and the tags attached to the objects use no electricity. This would let a single laser monitor multiple objects around a room or even in different rooms, assuming there is line of sight.

The research is still in its early stages but expect to see robots that can hear when you’re doing the dishes and, depending on their skills, hide or offer to help.

I hate STEM toys. I have three kids and ultimately every “educational” toy they’ve used – from LittleBits to Nintendo Labo – has ended up in a corner somewhere, ignored for more exciting fare. This happens for a few reasons but the primary one is that the toys require too much attention and have no lasting play value.

Given this fact, I thought our species (or at least my kids) would be doomed to Idoicracy-style techno illiteracy. Luckily, a set of toys from the optimistically-named organization Tech Will Save Us, has changed my mind.

TWSU toys are nice in that they are at once rugged toys that withstand constant play and electronic devices that can be programmed by a clever eight year old. For example, the $60 Creative Coder is basically a LilyPad device with a USB interface and a block-based programming language that lets you program it. The TWSU website features a number of little programs you can upload to the board including a Pokemon sensor that starts out red and white until you shake the board, activating the sensor and causing the lights to blink. My son loved it and he slept in it, strapping the wearable to his wrist like an Apple Watch.

Programming the Creative Coder is very simple. It uses a Scratch -like interface to set colors and activate timers and in a few minutes I was able to make a Ghost Detector that “hunted” for ghosts and then blinked when it found one. I based the idea on an old toy I had in the 1980s called IAN that beeped when it got close to “invisible aliens.” I still remember the excitement I felt walking around in my Grandma’s basement looking for monsters. I think he felt the same excitement.

The other toys – including a simple game machine that uses an Arduino and a 9×9 LED display – were similarly interesting. The game machine, for example, included a primitive version of Flappy Bird that my son played for hours and he was excited to get the LED to spell his name on command. It did, however, require knowledge of Arduino programming which limited the usability. However, because it comes preloaded with a simple game the device felt complete right out of the box.

How are these toys different from all the other STEM junk I’ve tried? Again, they worked out of the box. The Creative Coder could double as a bike light as soon as you assembled it and it came inside of a plastic case that made it a wearable instead of a science project. The other toys were just that – toys – and the programming was an afterthought. Ultimately I’m sure this stuff will end up under the couch, dead and forgotten, but until that happens they’ve supplied a great deal of fun.

STEM toys often focus on the STEM. I suspect this is because engineers are building them and not toymakers. Further, toymakers create things like the Zoomer Playful Pup (another clever toy) and hide all of the technology deep behind layers of plastic. Finding the right balance in so-called STEM toys is incredibly difficult but its doable and, as Tech Will Save Us have proved, these toys don’t have to be too boring or too complex for the kids (and parents) who might buy them.