Steve Thomas - IT Consultant

After a beta period earlier this year, Steam's new family sharing system and parental controls hub is now available for everyone. Steam Families is replacing both Family Sharing and Family View, creating a nucleus for all your game-sharing needs. 

A Steam Family can comprise up to six members (including yourself), and the full libraries of all the users will be available to the 'family' unit, except for games where developers have opted out of sharing for whatever reason. No longer will you need to feel bad if you're watching your big brother play a game that you want – you can share the title across devices, just not at the same time.

The most important upgrade to Steam's game-sharing update is the ability for you and your family to play games from your library at the same time. For example, your wife can play your copy of Cyberpunk 2077 while you play Warzone concurrently with no issues. And while playing one copy at the same time is still a no-go, if there are two copies of Call of Duty: Black Ops 6 within your family's shared library, you and your brother can play together.

With Steam Families, each user will have their own save files, earn Steam achievements, access workshop files and more. That's a lot of freedom for a child to have on Steam – which is why parental control are also key additions.

Improved Parental Controls, but it's not all bad, kids

There are two member (or 'role') options within Steam Families – adult and child. Adults can manage member invites and apply account restrictions, while children are subject to controls put in place by the adults, and have no managerial power. 

As an adult, you control what games children have access to, can restrict their access to the Steam Store, Friends Chat and Community, set playtime limits and recover your child's account if they lose their password.

Purchasing games for kids is also easier thanks to Steam Families. Usually buying a game for a child requires an adult to complete a gift purchase or let them borrow your card. Now, children have the ability to add games to their cart, and then request an adult to pay for it. Through their email or mobile device, the adult can then approve or deny the request.

Out with the old, in with the new

Steam Families is an exciting improvement to Steam's family-sharing. For too long little brothers and sisters have had to watch along while their older sibling hogs the PC to themselves. Too often dad's have been booted from their account in the middle of a run because their child opened up Terraria, but that will no longer be the case.

Steam clarifies that the old Family Sharing feature "will eventually be retired". While this won't be an issue for most users, but it might affect some others. For example, the older game-sharing feature allowed two (or more) people in different locations to share libraries, but that might no longer be possible.

Steam doesn't directly say that Steam Families will be limited to one ISP, though terminology like "This information is available from wherever you access Steam, including your mobile device when you are away from home" lends us to believe, like Netflix, that it will be limited to one household. 

Nevertheless, this is a massive Steam update that will make many people happy, although we suspect there will be others who will want a better game-sharing setup from Valve.

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The PS5 Pro games list has now been revealed by Sony - at least in part. In a recent technical presentation, PlayStation 5 Pro was revealed, alongside some glimpses of PS5 Pro-boosted games. We don't have the full list of every game that'll be improved by the new console, but we do know a handful of headline titles that Sony is choosing to showcase pre-launch.

As Sony revealed the PS5 Pro, it was made clear that plenty of currently available PS5 games will receive updates to coincide with the launch of the PS5 Pro on November 7, 2024. Judging by the PS5 Pro specs, it's likely that games such as Marvel's Spider-Man 2 will look and feel better than ever, thanks to AI-driven upscaling and improved raytracing.

Before you place a PS5 Pre-order, however, you'll want to know what games are set to receive upgrades, which is where we come in. In this article, we'll cover every PS5 Pro game confirmed so far, including a look at what's set to change in each title. As more games are confirmed, we'll be sure to update this list.

PS5 Pro games list - confirmed PS5 Pro-enhanced titles

Aloy looks out over a sunsetting landscape, with her back to the camera

(Image credit: Sony / Guerrilla)

Sony has confirmed a small list of PS5 Pro games that'll receive boosts thanks to the upcoming console's new and improved specs. This list doesn't include every game that's set to benefit from the new hardware, though for now, it's all we have set in stone.

  • Alan Wake 2
  • Assassin’s Creed: Shadows
  • Demon’s Souls
  • Dragon’s Dogma 2
  • Final Fantasy 7 Rebirth
  • Gran Turismo 7
  • Hogwarts Legacy
  • Horizon Forbidden West
  • Marvel’s Spider-Man 2
  • Ratchet & Clank: Rift Apart
  • The Crew Motorfest
  • The First Descendant
  • The Last of Us Part II Remastered

The games above will receive dedicated PS5 Pro versions, and will even be labeled separately to indicate as such. There will be a whole host of PS4 and PS5 games that'll benefit from what Sony is calling PS5 Pro Game Boost (as per the PS Blog):

"With the PS5 Pro version of the Game Boost feature, you can enjoy faster and smoother frame rates in some of the PS4 and PS5 console’s greatest games."

This is said to apply to at least 8,500 PS4 and PS5 titles, so there are plenty of changes and upgrades on the way to the games you already own if you do choose to pick up a PS5 Pro. In addition, PS5 Pro will significantly enhance PSVR 2 games according to Mark Cerny.

PS5 Pro enhanced games - what's the difference?

As part of the recent PS5 Pro technical presentation, we saw a few games running on the new hardware. Each game will benefit from the new specs in different ways, but they'll all be pulling from the improvements below:

  • Upgraded GPU with 67% more compute units and 28% faster memory; resulting in 45% faster rendering
  • Advanced ray-tracing
  • AI-driven upscaling known as PlayStation Spectral Super Resolution (PSSR)
  • 2TB SSD
  • PS5 Pro Game Boost
  • Optional disc-drive
  • VRR and 8K gaming support

A side by side comparison of The Last of Us Part 2 running on PS5 and PS5 Pro

(Image credit: PlayStation)

In the aforementioned presentation, The Last of Us Part 2 and Marvel's Spider-Man 2 were both shown running on PS5 Pro. Both titles aim to achieve 'Fidelity mode-like visuals, at 60 frames per second (FPS).' When compared side by side with the base PS5, the PS5 Pro versions ran much more smoothly while retaining comparable visuals. The jump in some cases is from 30 FPS to 60 FPS, with only a small drop in graphical detail. 

The larger GPU at the PS5 Pro's core looks to have particularly stunning effects on Horizon Forbidden West, which sees boosts to lighting, as well as hair and skin textures. Raytracing improvements will be most felt in games like Gran Turismo 7, which will now support reflections between cars, while still maintaining the 60FPS maintained across all modes.

From what we've seen of PS5 Pro games so far, it's clear that each game will make use of the new features in unique ways. The "Big Three" specs of the larger GPU, AI-driven upscaling, and improved raytracing, will be employed depending on the game's scope and current design. Expect games to have increased smoothness and visual detail across the board, however, especially in first-party offerings.

PS5 Pro games: FAQs

Will new games be PS5 Pro-enhanced?

While we'll have to wait and see what upcoming PS5 games like Death Stranding 2 do with the new PS5 Pro technology, it's highly likely that first-party games will offer some form of PS5 Pro version. This was how things worked with the PS4 Pro, so expect there to be boosts to upcoming games like Marvel's Wolverine, and Ghost of Tsushima 2. In terms of third-party, PS5 Pro enhancements will come on a case by case basis. Some games will lean into the PS5 Pro's features, even offering separate PS5 Pro-labelled versions, while others may focus on a more general PS5 offering.

How much does the PS5 Pro cost?

The PS5 Pro will launch on November 7, 2024, and will retail for $699.99 / £699.99 / AU$1,999.95. This is a significant step up from the base console, especially when you consider that you won't get a disc drive or a vertical stand with it.

What games are the TechRadar Gaming looking forward to on PS5 Pro?

While it'll be interesting to land up our current PS5 library and see what's been improved on PS5 Pro launch day, we're particularly looking forward to seeing how Alan Wake 2 looks on the new console. The atmospheric horror effects, as well as the particularly unique art-direction of the game will no doubt benefit hugely from the new hardware. Similarly, Horizon Forbidden West is sure to be a real powerhouse in visual detail.

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It seems like we can expect the PS5 Pro to have enhancement patches ready to go for a whole bunch of PS5 games at launch.

That's coming from Cnet's hands-on PS5 Pro report, which states that, according to Sony: "about 40 to 50 games will get patches when the system launches in November."

We have already seen many of the best PS5 games running on PS5 Pro during the console's Technical Presentation which aired on September 10. The showcase demonstrated greater image clarity in titles like Gran Turismo 7, Ratchet & Clank: Rift Apart and Marvel's Spider-Man 2.

Improvements in these games include a boost to resolution and performance, as well as greater detail for objects in the far distance. PS5 Pro's lead system architect, Mark Cerny, stated that one of the goals for the console is to bridge the gap between fidelity and performance modes - offering the best of both worlds. That does seem to be the case with the demonstrations showed.

We don't currently have the full list of games that'll receive these enhancement patches. But the official PS5 Pro landing page has revealed a handful of titles including Demon's Souls, Gran Turismo 7, Horizon Forbidden West, Until Dawn, Ratchet & Clank: Rift Apart, The Last of Us Part 1 and The Last of Us Part 2. It's also been confirmed that upgraded PS5 Pro games will feature a special label indicating they have a patch ready to go.

It's also unclear as to how big the file sizes are going to be for these enhancement patches. We're expecting them to be quite sizeable, but at least the PS5 Pro is well-equipped in this regard with its upgraded 2TB of internal storage out of the box.

The PS5 Pro is launching on November 7 worldwide, and PS5 Pro pre-orders will be available from September 26 at PlayStation Direct and presumably a handful of big box retailers, too.

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PSVR 2 owners will be in good hands with the PS5 Pro it seems, as was confirmed by Sony's Mark Cerny.

Chatting to Cnet, the PS5 Pro's lead system architect confirmed that because of the mid-gen console's improved GPU, PSVR 2 games should benefit greatly. Cerny specifically outlines improvements to resolution and the use of "Sony's AI upscaling that will work with all VR games." Presumably, this means that PS5 Pro's bespoke PlayStation Spectral Super Resolution (or PSSR for short) as outlined in the PS5 Pro specs will play a part here.

Cerny didn't mention any specific PSVR 2 games here or during the PS5 Pro Technical Presentation, though it's easy to imagine marquee titles like Horizon: Call of the Mountain, Gran Turismo 7, and Resident Evil 4 VR all benefiting from the upgraded console.

It's something of a relief to see that PSVR 2 hasn't been forgotten in the PS5 Pro mix. And rightly so; that's a $549 / £529 VR headset and what's about to be a $699.99 / £699.99 console. If I'm investing that much into the PlayStation 5 ecosystem, I'd hope that all the devices benefit each other when it comes to performance improvements.

As for the PSVR 2 specs, the headset supports a per-panel resolution of 2,000 x 2,040. Could PS5 Pro's AI-powered upscaling boost that closer to 4K? That remains to be seen, but definitely seems doable given the console's substantial leap in power.

PS5 Pro launches on November 7, with PS5 Pro pre-orders opening up on September 26. You'll be able to place one most reliably at PlayStation Direct, but it's likely there will be stock at other big box retailers too.

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Mojang Studios has shared its updated development plan for Minecraft, confirming that players will get more frequent content drops in the future.

In a new blog post, the developer explained that after 15 years since launch, it will be making improvements to its popular survival sandbox game by introducing new features more regularly moving forward.

"We know that you want new Minecraft content more often, which is why we’re changing our feature development rhythm," Mojang said. 

The developer confirmed that instead of providing one free update during summer, it will now release "a number of free game drops throughout the year", all of which will vary in size and bring new features more frequently.

Mojang revealed that the first of these dropped in December 2023 with the arrival of visual changes and new functional storage containers, followed by the Armored Paws update in April 2024, which introduced armadillos, wolf variations, and wolf armor.

In addition to more regular content drops, the studio announced that it will now be focusing on "long-term initiatives to ensure we can continue to evolve Minecraft long into the future", although it stopped short of revealing these plans.

Mojang also touched on the native PlayStation 5 version of Minecraft, which was revealed earlier this year as a limited preview, and confirmed that the current-gen version of the game is still in the works. 

Unfortunately, the studio didn't share an estimated release date, but it did confirm that over the coming year, it will be exploring ways to improve Minecraft’s multiplayer experience and "make it easier to find and connect with friends."

Minecraft Live, the game's annual celebration live stream, will be getting some changes, too. Instead of a single October broadcast, Mojang will provide two streams per year and explained they will become "more focussed" by retiring the mob vote and also feature details on what the development team is actively working on.

"We are excited for a future of Minecraft in which we get to share more features with you more regularly, and in which your suggestions continue to become a reality," Mojang said. "We hope you’ll join us for another fifteen years - and hopefully, even more."

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Focus Entertainment has released the first details for Warhammer 40,000: Space Marine 2's first post-launch update.

After spending a few days in early access, Space Marine 2 is officially out now on PlayStation 5Xbox Series X, Xbox Series S, and PC, but players can already expect a new patch to be released sometime this week.

That's according to a new Steam post following the game's launch, where Focus Entertainment shared a teaser for the upcoming patch, which will include multiple fixes for crashing issues during the start of the game and during the first cutscene, which have remained persistent since early access.

Saber Interactive's shooter will also see some optimizations to performance, improvements to servers following some reports of disconnections, and a bug that has prevented some players from joining entirely.

"I have about 6 hours in the game, I've only played the tutorial and have managed to get into about 4-5 Eternal War matches and 1 Operation," one user said

"Whether I'm trying to play with my friends or play solo most of the time I get stuck on Joining Server and it won't load me into the game. So much for 4 day early access, can't even take advantage of it and play multiplayer."

The same bug has also caused some players to lose out on rewards after being disconnected from the server after completing missions, but the issue should be resolved with the upcoming patch. You can take a look at the minor list of fixes below.

Warhammer 40,000: Space Marine 2's first patch details:

  • Multiple crash fixes (start of the game, 1st cutscene crash, etc...)
  • Optimized CPU usage
  • Server improvements
  • Render bug improvements

The publisher also made sure to remind players of Space Marine 2's post-launch roadmap, which will see several free updates, the first of which will arrive this month and introduce private PvE lobbies, ultrawide support, and the Battle Barge Sparring Arena.

Season 2 is planned for Fall 2024 and will include new PvE missions, a new lethal difficulty, and new cosmetics, while Season 3 and Season 4 will arrive in 2025 and feature additional missions, new arenas, a Horde Mode, and more.

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Sony has announced a surprise PlayStation 5 Technical Presentation where it will likely unveil the first official look at its next major console, the long-rumoured PlayStation 5 Pro

To get ready for the broadcast, here’s everything you need to know about the upcoming broadcast, including when and where to watch, as well as what we can expect from the showcase.

Start Time

The PlayStation 5 Technical Presentation is scheduled to broadcast later today on September 10 at 8:00am PT / 11:00am ET / 4:00pm BST.

Where to watch?

If you’re looking to watch the PlayStation 5 Technical Presentation live, you’ll be able to tune in to the PlayStation YouTube channel or the PlayStation Twitch channel

As with most industry broadcasts, there will likely be a pre-requisite countdown timer leading up to the actual event, just in case some viewers are late tuning in.

What to expect

Sony has confirmed that the PlayStation 5 Technical Presentation will be a 9-minute livestream and be hosted by Mark Cerny, Lead Architect of the PlayStation 5, and will  “focus on PS5 and innovations in gaming technology”.

Although there’s no confirmation at this time, there strong reason to believe that Sony will finally reveal the PS5 Pro, a more powerful and technically advanced version of its 2020 console. 

Rumours about the console have been stacking up for months. More recently, it was reported by industry insider Jeff Grubb that the PS5 Pro could be released over the Holiday season - likely between October and December - and could potentially cost between $600 and $700.

Grubb also predicted that the official console unveiling would arrive in September, like during a State of Play livestream, but the latest PlayStation 5 Technical Presentation announcement seems the most likely.

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With the announcement of a PS5 Pro being on most folks' bingo cards for this year, it seemed likely that we were going to get official confirmation sooner rather than later. Especially with the rumor mill hitting a fever pitch. 

And with Sony just yesterday announcing a PlayStation 5 Technical Presentation to be aired today (September 10) at 8am PDT / 11am EDT / 4pm BST, it seemed like we were finally going to be able to put the rumors to bed. But then again, there's always room for it to be something else, right?

Well, no, actually. As spotted by Wario64 on X / Twitter, it looks like today's technical presentation will indeed focus on the PS5 Pro. A screenshot of an unlisted video displays the title 'PS5 Pro' with the technical presentation's teaser as the video itself. You can still check the link out, but the video has since been renamed to 'PlayStation 5 Technical Presentation - September 10' as was likely intended in the first place.

It's not the first sign of the PS5 Pro trying to breach containment before its official reveal. The mid-gen refresh was seemingly accidentally revealed (or potentially even deliberately teased) in the promotional material for PlayStation's 30th anniversary celebrations. Looking at the image here, you can spot what appears to be a new-look PS5 wedged between the PlayStation logo and the '3'.

Still, while revealing the PS5 Pro announcement before the technical presentation was undoubtedly a flub, Sony might welcome the distraction considering it quietly bumped up the price of its DualSense Wireless Controller by $5 / £5 over at PlayStation Direct and other retailers.

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Sony has increased the DualSense controller's price by $5 at PlayStation Direct and other retailers right around the time people are expecting a potential announcement of the PS5 Pro via a Mark Cerny-hosted Technical Presentation on September 10.

While the mid-gen refresh console has yet to be announced by Sony in an official capacity, you can now expect to pay slightly more for the standard DualSense Wireless Controller. As spotted by Wario64 on X / Twitter, the PS5's official gamepad has gone up from $69.99 to $74.99.

Meanwhile, special edition colorways, including Sterling Silver, Cobalt Blue, and Volcanic Red, have jumped from $74.99 to $79.99. The price increases have been reflected at retailers like GameStop as well as the official PlayStation Direct website.

The premium DualSense Edge controller has, at the time of writing, retained its $199.99 price tag. Plus, the DualSense Charging Station also remains at $29.99. It also looks like the price has increased in the UK, too. The standard colorways have gone from £59.99 to £64.99 at PlayStation Direct, though they are still available for their original price at Amazon right now, likely while stocks last. If you're in the UK and planning to pick up a DualSense controller soon - either as a replacement or a spare - it may be best to shop now at Amazon before a potential increase here.

The price increase here will undoubtedly catch some folks off guard, especially given Sony has made no official announcement of it. The company may make a brief statement about the increase during tomorrow's PS5 Technical Presentation, though this is considered to be centered on the much-speculated PS5 Pro.

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Astro Bot creative director Nicolas Doucet has confirmed that the game will be receiving free DLC that might just feature a new batch of VIP Bots that were spotted in the credits, but not currently seen in the base game.

The news comes by way of an interview with Doucet from YouTube channel Quest Daily. The director says that the DLC additions will be free, arriving this year, and will add new speedrun levels and stages that provide a higher challenge, alongside all-new leader boards.

Arguably most interesting is that Doucet says the DLC will add new collectible VIP Bots, and that they will be "some characters that we didn't include yet." A look at Astro Bot's credits - as highlighted by VGC - shows a number of games and series credited that don't appear in the base game. 

Look away now if you don't want to be spoiled, but these additional franchises are as follows:

Astro Bot does its absolute best to pay homage to PlayStation's legendary back catalog - I certainly wasn't expecting deeper cuts like Devil Dice, Incredible Crisis and Intelligent Qube - but there are some notable omissions like Final Fantasy and Twisted Metal that currently haven't made the cut despite having appearances in earlier titles like Astro's Playroom.

It's unclear just how long of a roadmap Astro Bot has in terms of post-launch content currently. But as it's handily one of the highest rated games of the year, it's easy to see Team Asobi providing new updates so long as there is interest from the player base.

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Between the release of Astro Bot and the seemingly accidental PS5 Pro reveal, you might've missed the details of Sony's planned celebrations for PlayStation's 30th anniversary.

An official PlayStation Blog post, written by Sony Interactive Entertainment vice president of global marketing Isabelle Tomatis, details what else we can expect from such a monumental anniversary for the PlayStation brand.

What immediately caught my eye as a fan of the best racing games is an all-new way to check out Gran Turismo 7, by way of a free trial known as My First Gran Turismo. Launching sometime this holiday, the trial will feature a select number of cars, circuits, and events "that evoke the nostalgia and excitement of the very first GT experience." It'll be available to all PS5 and PS4 players, so it seems there won't be a need for a PS Plus subscription here.

Additionally, a bunch of digital soundtracks of PlayStation titles are making their way to Spotify for the first time. From October to January, we can expect the soundtracks for God of War (2005), God of War 2, God of War: Ghost of Sparta, Twisted Metal, Starhawk, and Unit 13 to hit the music streaming service. They'll also be available through Apple Music and Amazon Music.

Another interesting debut is 'Shapes of Play.' This is a trio of physical goods designed by PlayStation's console hardware team. Shapes of Play: Battle is a competitive board game, while Shapes of Play: Create is a set of magnetic blocks that can be arranged into various shapes. Finally, there's Shapes of Play: Recharge which appears to be an arrangement of soft stress toys in the shapes of PlayStation's iconic face buttons. That last one's my favorite, actually.

Lastly, there's going to be a free online multiplayer weekend happening from September 21-22, allowing players who don't have a PS Plus subscription to hop online at no extra cost. Several online tournaments are going to be held for games including NBA 2K25, MLB The Show 24, Tekken 8, and Guilty Gear Strive. Participating in any of these tournaments will also net you a couple of unique PlayStation 30th anniversary avatar icons.

And if these announcements leave you feeling disappointed, fear not. The blog post confirms that this is just a taste of what we can expect from the PlayStation 30th anniversary celebrations and that more announcements will be made "in the near future." New Ape Escape, then, please?

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To celebrate the upcoming launch of Warhammer 40,000: Space Marine 2, Focus Entertainment is now holding a sweepstakes for a custom PlayStation 5.

The publisher shared the details on X / Twitter today, where it showcased the first images of the decked-out console "blessed by the Emperor". It features royal blue casing, gold detailing, and a fully customized stand with attachable accessories. 

A custom blue and gold PS5 DualSense Wireless Controller will also be included with the limited edition prize. 

To enter for a chance of winning the PS5, you need to follow the official Focus Entertainment account on social media, retweet and like the post, and then reply with #SpaceMarine2.

There are alternate ways to enter depending on the social media platform, but you can read more about the sweepstakes rules here.

Warhammer 40,000: Space Marine 2 is set to launch on September 9 for PlayStation 5Xbox Series X, Xbox Series S, and PC, although early access is now live for those who pre-ordered the Gold or Ultra Edition.

In our recent review for Space Marine 2, Cat Bussell called the shooter a "well-crafted power trip elevated by stellar combat and awe-inspiring visuals," and although it "lacks depth in some places and overreaches in others, fans of Warhammer 40,000 or third-person action games will find themselves well served here."

Last month, developer Saber Interactive shared the post-launch roadmap for the game, detailing future free updates, like private PvE lobbies, ultrawide support, and the Battle Barge Sparring Arena.

Season 2, which is planned for later this year, will see new PvE missions, as well as a Lethal difficulty and a new enemy type, while Seasons 3 and 4, set to arrive in 2025, will add new even more playable content and additional chapters.

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