Steve Thomas - IT Consultant

Ahead of the official announcement of an FTC settlement which could force YouTube to direct under-13-year-old users to a separate experience for YouTube’s kid-friendly content, the company has quietly announced plans to launch its YouTube Kids service on the web. Previously, parents would have to download the YouTube Kids app to a mobile device in order to access the filtered version of YouTube.

By bringing YouTube Kids to the web, the company is prepared for the likely outcome of an FTC settlement which would require the company to implement an age-gate on its site, then redirect under-13-year-olds to a separate kid-friendly experience.

In addition, YouTube Kids is gaining a new filter which will allow parents to set the content to being preschooler-appropriate.

The announcement, published to the YouTube Help forums, was first spotted by Android Police.

It’s unclear if YouTube was intentionally trying to keep these changes from being picked up on by a larger audience (or the press) by publishing the news to a forum instead of its official YouTube blog. (The company tells us it publishes a lot of news the forum site. Sure, okay. But with an FTC settlement looming, it seems an odd destination for such a key announcement.)

It’s also worth noting that, around the same time as the news was published, YouTube CEO Susan Wojcicki posted her quarterly update for YouTube creators.

The update is intended to keep creators abreast of what’s in store for YouTube and its community. But this quarter, her missive spoke solely about the value in being an open platform, and didn’t touch on anything related to kids content or the U.S. regulator’s investigation.

However, it’s precisely YouTube’s position on “openness” that concerns parents when it comes to their kids watching YouTube videos. The platform’s (almost) “anything goes” nature means kids can easily stumble upon content that’s too adult, controversial, hateful, fringe, or offensive.

The YouTube Kids app is meant to offer a safer destination, but YouTube isn’t manually reviewing each video that finds its way there. That has led to inappropriate and disturbing content slipping through the cracks on numerous occasions, and eroding parents’ trust.

youtube kids website

Because many parents don’t believe YouTube Kids’ algorithms can filter content appropriately, the company last fall introduced the ability for parents to whitelist specific videos or channels in the Kids app. It also rolled out a feature that customized the app’s content for YouTube’s older users, ages 8 through 12. This added gaming content and music videos.

Now, YouTube is further breaking up its “Younger” content level filter, which was previously 8 and under, into two parts. Starting now, “Younger” applies to ages 5 through 7, while the new “Preschool” filter is for the age 4 and under group. The latter will focus on videos that promote “creativity, playfulness, learning, and exploration,” says YouTube.

Above: the content filter before

YouTube confirmed to TechCrunch that its forum announcement is accurate, but the company would not say when the YouTube Kids web version would go live, beyond “this week.”

The YouTube Kids changes are notable because they signal that YouTube is getting things in place before an FTC settlement announcement that will impact how the company handles kids content and its continued use by young children.

It’s possible that YouTube will be fined by the FTC for its violations of COPPA, as Musical.ly (TikTok) was earlier this year. One report, citing unnamed sources, says the FTC’s YouTube settlement has, in fact, already been finalized and includes a multimillion-dollar fine.

YouTube will also likely be required to implement an age-gate on its site and in its apps that will direct under-13-year-olds to the YouTube Kids platform instead of YouTube proper. The settlement may additionally require YouTube to stop targeting ads on videos aimed at children, as has been reported by Bloomberg. 

We probably won’t see the FTC issuing a statement about its ruling ahead of this Labor Day weekend, but it may do so in advance of its October workshop focused on refining the COPPA regulation — an event that has the regulator looking for feedback on how to properly handle sites like YouTube.

 

 

TikTok is being investigated in the U.K. for how it handles the safety and personal data of underage users. According to the Guardian, information commissioner Elizabeth Denham told a parliamentary committee that the probe started in February, after the U.S. Federal Trade Commission levied a $5.7 million fine against TikTok for breaking children’s privacy law.

Denham told the Guardian that the commission is examining how TikTok collects private data and concerns about the open messaging system, which may allow adult users to contact children. “We are looking at the transparency tools for children. We’re looking at the messaging system, which is completely open, we’re looking at the kind of videos that are collected and shared by children online. We do have an active investigation into TikTok right now, so watch this space,” she said.

The investigation will also examine if the popular app, owned by ByteDance, violates the General Data Protection Regulation (GDPR), which requires companies to put special protections in place for underage users and provide them with different services than adults.

The FTC’s investigation, which began when TikTok was still known as Musical.ly, ruled that the app broke the Children’s Online Privacy Protection Act by failing to seek parental consent before collecting names, email addresses and other personal information from users under 13. The ruling resulted in an age gate being added to an app that prevents users under 13 from filming and posting videos on it.

ByteDance, the Chinese media startup now valued at $75 billion, told the Guardian in a statement that “We cooperate with organizations such as the ICO to provide relevant information about our product to support their work. Ensuring data protection principles are upheld as a top priority for TikTok.”

The groups behind a push to get the U.S. Federal Trade Commission to investigate YouTube’s alleged violation of children’s privacy law, COPPA, have today submitted a new letter to the FTC that lays out the appropriate sanctions the groups want the FTC to now take. The letter comes shortly after news broke that the FTC was in the final stages of its probe into YouTube’s business practices regarding this matter.

They’re joined in pressing the FTC to act by COPPA co-author, Senator Ed Markey, who penned a letter of his own, which was also submitted today.

The groups’ formal complaint with the FTC was filed back in April 2018. The coalition, which then included 20 child advocacy, consumer and privacy groups, had claimed YouTube doesn’t get parental consent before collecting the data from children under the age of 13 — as is required by the Children’s Online Privacy Protection Act, also known as COPPA.

The organizations said, effectively, that YouTube was hiding behind its terms of service which claims that YouTube is “not intended for children under 13.”

This simply isn’t true, as any YouTube user knows. YouTube is filled with videos that explicitly cater to children, from cartoons to nursery rhymes to toy ads — the latter which often come about by way of undisclosed sponsorships between toy makers and YouTube stars. The video creators will excitedly unbox or demo toys they received for free or were paid to feature, and kids just eat it all up.

In addition, YouTube curates much of its kid-friendly content into a separate YouTube Kids app that’s designed for the under-13 crowd — even preschoolers.

Meanwhile, YouTube treats children’s content like any other. That means targeted advertising and commercial data collection are taking place, the groups’ complaint states. YouTube’s algorithms also recommend videos and autoplay its suggestions — a practice that led to kids being exposed to inappropriate content in the past.

Today, two of the leading groups behind the original complaint — the Campaign for a Commercial-Free Childhood (CCFC) and Center for Digital Democracy (CDD) — are asking the FTC to impose the maximum civil penalties on YouTube because, as they’ve said:

Google had actual knowledge of both the large number of child-directed channels on YouTube and the large numbers of children using YouTube. Yet, Google collected personal information from nearly 25 million children in the U.S over a period of years, and used this data to engage in very sophisticated digital marketing techniques. Google’s wrongdoing allowed it to profit in two different ways: Google has not only made a vast amount of money by using children’s personal information as part of its ad networks to target advertising, but has also profited from advertising revenues from ads on its YouTube channels that are watched by children.

The groups are asking the FTC to impose a 20-year consent degree on YouTube.

They want the FTC to order YouTube to destroy all data from children under 13, including any inferences drawn from the data, that’s in Google’s possession. YouTube should also stop collecting data from anyone under 13, including anyone viewing a channel or video directed at children. Kids’ ages also need to be identified so they can be prevented from accessing YouTube.

Meanwhile, the groups suggest that all the channels in the Parenting and Family lineup, plus any other channels or video directed at children, be removed from YouTube and placed into a separate platform for children. (e.g. the YouTube Kids app).

This is something YouTube is already considering, according to a report from The Wall Street Journal last week.

This separate kids platform would have a variety restrictions, including no commercial data collection; no links out to other sites or online services; no targeted marketing; no product or brand integration; no influencer marketing; and even no recommendations or autoplay.

The removal of autoplaying videos and recommendations, in particular, would be a radical change to how YouTube operates, but one that could protect kids from inappropriate content that slips in. It’s also a change that some employees inside YouTube itself were vying for, according to The WSJ’s report. 

The groups also urge the FTC to require Google to fund educational campaigns around the true nature of Google’s data-driven marketing systems, admit publicly that it violated the law, and submit to annual audits to ensure its ongoing compliance. They want Google to commit $100 million to establish a fund that supports the production of noncommercial, high-quality and diverse content for kids.

Finally, the groups are asking that Google faces the maximum possible civil penalties —  $42,530 per violation, which could be counted as either per child or per day. This monetary relief needs to be severe, the groups argue, so Google and YouTube will be deterred from ever violating COPPA in the future.

While this laundry list of suggestions is more like a wish list of what the ideal resolution would look like, it doesn’t mean that the FTC will follow through on all these suggestions.

However, it seems likely that the Commission would at least require YouTube to delete the improperly collected data and isolate the kids’ YouTube experience in some way. After all, that’s precisely what it just did with Tik Tok (previously Musical.ly) which earlier this year paid a record $5.7 million fine for its own COPPA violations. It also had to implement an age gate where under-13 kids were restricted from publishing content.

The advocacy groups aren’t the only ones making suggestions to the FTC.

Senator Ed Markey (D-Mass.) also sent the FTC a letter today about YouTube’s violations of COPPA — a piece of legislation that he co-authored.

In his letter, he urges the FTC take a similar set of actions, saying:

“I am concerned that YouTube has failed to comply with COPPA. I therefore, urge the Commission to use all necessary resources to investigate YouTube, demand that YouTube pay all monetary penalties it owes as a result of any legal violations, and instruct YouTube to institute policy changes that put children’s well-being first.”

His suggestions are similar to those being pushed by the advocacy groups. They include demands for YouTube to delete the children’s data and cease data collection on those under 13; implement an age gate on YouTube to come into compliance with COPPA; prohibit targeted and influencer marketing; offer detailed explanations of what data is collected if for “internal purposes;” undergo a yearly audit; provide documentation of compliance upon request; and establish a fund for noncommercial content.

He also wants Google to sponsor a consumer education campaign warning parents that no one under 13 should use YouTube and want Google to be prohibited from launching any new child-directed product until it’s been reviewed by an independent panel of experts.

The FTC’s policy doesn’t allow it to confirm or deny nonpublic investigations. YouTube hasn’t yet commented on the letters.

Tech DIY takes a soft touch toward teaching electronics—literally. Now on Kickstarter, the kit uses sewing to teach kids and adult beginners about electronic and electric circuits by sewing dolls, soft figures and bracelets that light up, move and make noises.

Tech DIY was created by Ji Sun Lee and Jaymes Dec, the authors of “Tech DIY, Easy Electronics Projects for Parents and Kids,” published in 2016 by Maker Media. While working on her master’s thesis and thinking of ways to close the gender gap in technology, Lee began exploring the idea of using textile crafts to teach electronics for her master’s thesis.

Dec is a fab lab teacher at a girls’ private school, while Lee is a professor at a women’s college in Korea. “I also worked in the IT industry for many years, where it had very few women employees. Although both of us teach technology, we feel that the educational content created for female users is minimal and marginalized,” Lee said.

Lee and Dec decided to use sewing for their projects since many women and girls are already familiar with textile crafts. There are already kits that combine electronics with textiles, like Lily Pad and Adafruit’s Flora, which both use Arduino, but the programming required for their micro-controllers is too complicated for most novices, Lee said. Tech DIY’s kits are designed for elementary and middle school students, as well as adult beginners. They can be built with basic sewing skills and the projects increase in complexity, allowing new makers to level up.

Tech DIY's Nightlight Cat Bracelet project

Tech DIY’s Nightlight Cat Bracelet project

Two kits are available for Kickstarter backers. The Joy Kit contains five projects, including an embroidery sampler called My Happy House that teaches about electricity, circuits and basic electronic components, and the Purring Elephant, a pillow that uses a motor to move and vibrate. The Awesome Kit is for more experienced makers and includes components for projects like the Nightlight Cat Bracelet, which uses a light sensor and transistor to light up in the dark, and the Solar Sun Project, powered with solar panels instead of batteries. (If you want to see how the projects are put together, check out the instructions for A Silly Ghost, the Nightlight Cat Bracelet and Purring Elephant Bracelet, which are all available for free online.)

The kits include all necessary components for the projects, thick, high-quality felt and what Lee and Dec describe as the “best conductive thread on the planet.”

As of this post, the Kickstarter campaign has reached more than $18,300 of its $30,000 goal, with less than two days left. After the campaign, Lee and Dec plan to make kits available for sale through Etsy. While Maker Media, the publisher of “Tech DIY, Easy Electronics Projects for Parents and Kids,” recently paused operations due to financial issues, the book is still available for purchase as a PDF through Maker Shed or as a Kindle edition or paperback on Amazon.

Kids gaming platform Roblox has its sights set on China with today’s news that it has entered into a strategic relationship with Chinese tech giant, Tencent. The companies announced a strategic partnership that will initially focus on education — specifically, coding fundamentals, game design, digital citizenship, and entrepreneurial skills.

The joint venture — still unnamed — will be based in Shenzhen, Roblox says. And its eventual goal is to bring Roblox to China. This is something Roblox has been steadily working towards ahead of today, most recently by adding support for Chinese languages and making its coding curriculum available for free in Chinese.

The first initiative from the new JV will be a scholarship fund that sponsors 15 young developers, who will fly to the U.S. to attend a week-long creator camp at Stanford University. The camp, taught by iD Tech, will teach the students game design, including how to create 3D worlds, along with programming fundaments using Roblox’s developer tools and Lua code.

Roblox and Tencent, together with the China Association for Educational Technology (CAET), are calling for applications from creators ages 10 through 15. Teachers will be encouraged to nominate their students, who can apply online on Roblox’s website. The submissions close on June 14, and scholarship recipients will be notified on June 28.

The first camp will run the week of July 23, and a second session will run the week of August 18. During camp, students will work, eat and stay at Stanford.

“I’m extremely excited to partner with Roblox,” said Steven Ma, Senior Vice President of Tencent, in a statement. “We believe technological advancement will help Chinese students learn by fueling their creativity and imagination. Our partnership with Roblox provides an engaging way to reach children of all ages across China to develop skills like coding, design, and entrepreneurship.”

“Tencent is the perfect partner for Roblox in China,” added Roblox Founder and CEO Dave Baszucki. “They have a deep understanding of the Chinese market and share our belief of the power of digital creation and our vision to bring the world together through play.”

The multi-year JV will continue to invest in educational initiatives, including local coding camps, training programs for instructors to build custom courses, and more.

Unlike other gaming companies, Roblox has to do more than just finding a way into China with the help of a local partner — it also has to create an active community of game creators in the region. That’s because Roblox is a gaming platform, not a game maker itself. Instead, third-party creators build their own games on Roblox for others to play.

Roblox gets a share of the revenue the games make through sales of virtual goods.

In 2017, Roblox said paid out $30 million to its creator community, and noted that number would more than double in 2018. In April, Roblox noted that game players and creators now spend more than a billion hours per month on its platform. Now valued at over $2.5 billion, Roblox claims more 90 million monthly active users — a number that could dramatically increase if Roblox launched in China.

Google announced this morning a new set of developer policies aimed at providing additional protections for children and families seeking out kid-friendly apps on Google Play. The new policies require that developers ensure their apps are meeting all the necessary policy and regulatory requirements for apps that target children in terms of their content, ads, and how they handle personally identifiable information.

For starters, developers are being asked to consider whether children are a part of their target audience — and, if they’re not, developers must ensure their app doesn’t unintentionally appeal to them. Google says it will now also double-check an app’s marketing to confirm this is the case and ask for changes, as needed.

Apps that do target children have to meet the policy requirements concerning content and handling of personally identifiable information. This shouldn’t be new to developers playing by the rules, as Google has had policies around “kid-safe” apps for years as part of its “Designed for Families” program, and countries have their own regulations to follow when it comes to collecting children’s data.

In addition, developers whose apps are targeting children must only serve ads from an ads network that has certified compliance with Google’s families policies.

 

To enforce these policies at scale, Google is now requiring all developers to complete the new target audience and content section of the Google Play Console. Here, they will have to specify more details about their app. If they say that children are targeted, they’ll be directed to the appropriate policies.

Google will use this information, alongside its review of the app’s marketing materials, in order to categorize apps and apply policies across three target groups: children, children and older users, and older users. (And because the definition of “children” may vary by country, developers will need to determine what age-based restrictions apply in the countries where their app is listed.)

Developers have to comply with the process of filling out the information on Google Play and come into compliance with the updated policies by September 1, 2019.

The company says it’s committed to providing “a safe, positive environment” for kids and families, which is why it’s announcing these changes.

However, the changes are more likely inspired by an FTC complaint filed in December, in which a coalition of 22 consumer and public health advocacy groups, led by Campaign for a Commercial-Free Childhood (CCFC) and Center for Digital Democracy (CDD), asked for an investigation of kids’ apps on Google Play.

The organizations claimed that Google was not verifying apps and games featured in the Family section of Google Play for compliance with U.S. children’s privacy law COPPA.

They also said many so-called “kids” apps exhibited bad behaviors — like showing ads that are difficult to exit or showing those that require viewing in order to continue the current game. Some apps pressured kids into making in-app purchases, and others were found serving ads for alcohol and gambling. And others, still, were found to model harmful behavior or contain graphic, sexualized images, the groups warned regulators.

The time when violations like these can slip through the cracks is long past, thanks to increased regulatory oversight across the online industry by way of laws like the EU’s GDPR, which focuses on data protection and privacy. The FTC is also more keen to act, as needed — it even recently doled out a record fine for TikTok for violating COPPA. 

The target audience and content section are live today in the Google Play Console, along with documentation on the new policies, a developer guide, and online training. In addition, Google says it has also increased its staffing and improved its communications for the Google Play app review and appeals processes in order to help developers get timely decisions and understand any changes they’re directed to make.

 

Rivet, a new app from Google’s in-house incubator, wants to help children struggling to read. The app hails from Area 120 — Google’s workshop for experimental projects — and includes over 2,000 free books for kids as well as an in-app assistant that can help kids when they get stuck on a word by way of advanced speech technology.

For example, if the child is having difficulties with a word they can tap it to hear it pronounced or they can say it themselves out loud to be shown in the app which parts were said correctly and which need work.

There are also definitions and translations for over 25 languages included in the app, in order to help kids — and especially non-native speakers — to better learn reading.

For younger readers, there’s a follow-along mode where the app will read the stories aloud with the words highlighted so the child can match up the words and sounds. When kids grow beyond needing this feature, parents can opt to disable follow-along mode so the kids have to read for themselves.

While there are a number of e-book reading apps aimed at kids on the market today, Rivet is interesting for its ability to leverage advances in voice technology and speech processing.

Starting today on Android and (soon) iOS, Rivet will be able to offer real-time help to kids when they tap the microphone button and read the page aloud. If the child hits a word and starts to struggle, the assistant will proactively jump in and offer support. This is similar to how parents help children to read — as the child reaches a word they don’t know or can’t say, the parent typically corrects them.

Rivet says all the speech processing takes place on the device to protect children’s privacy and its app is COPPA-compliant.

When the child completes a page, they can see which words they read correctly, and which they still need to work on. The app also doles out awards by way of points and badges, and personalizes the experience using avatars, themes and books customized to the child’s interests and reading level.

Other surprises and games keep kids engaged with the app and continuing to read.

According to Rivet’s Head of Tech and Product Ben Turtel, the team wanted to work on reading because it’s a fundamental skill — and one that needs to be mastered to learn just about everything else.

“Struggling readers,” he says, “are unlikely to catch up and four times less likely to graduate from high school. Unfortunately, 64 percent of fourth-grade students in the United States perform below the proficient level in reading,” Turtel explains.

Rivet is not the first app from Google aimed at tackling reading. An app called Bolo offers a similar feature set, but is aimed at kids in India, instead.

While Bolo was not an Area 120 project, others from the incubator have focused on education like learn-to-code app Grasshopper, or used speech processing technology, like customer service phone system CallJoy.

Rivet was previously spotted in the wild during beta trials this year, but is now publicly available and a free download on both Google Play and the Apple App Store across 11 countries, including the U.S.

 

Since its public debut in fall 2017, Google’s parental control software dubbed Family Link, has been steadily expanding, both in terms of its capabilities and its reach. Today, it’s making the jump beyond smartphones for the first time, with newly added support for Chromebook computers. As on Android devices, parents will now be able to manage their child’s use of a Chromebook – including by setting time limits, managing the apps that can be downloaded, setting content filters, and more.

As a Family Link household ourselves, I’ve found I prefer managing my child’s device from a single, dedicated app, rather than having to dig around in the iPhone’s settings – as I did when my daughter used to tote an iPod. (Parental controls moved to “Screen Time” on iOS 12, by the way, in case you’re wondering where the “Restrictions” section went).

With Family Link, you can configure nearly every aspect of device usage, including content restrictions on apps, movies, TV, and other media. Helpfully, you can enable settings across the Google ecosystem, as well. For example, you can turn on Google’s SafeSearch, enable a mature content filter in Chrome (or even limit Chrome to select websites), disable the child’s access to third-party apps on Google Assistant, and more.

You can also track your child’s location, locate or ring a lost device (you’ll do this often), and monitor and manage screen time and device bedtime schedules.

Now parents can configure these sorts of settings on a Chromebook, too. (However, only select Chromebooks support Google Play apps.)

The expansion makes Chromebooks a more compelling option for families. Already, there are a number of affordable Chromebooks that will work well for the child’s first computer, but Family Link can also work on a shared device, Google says.

That is, the software can manage the child’s account when they’re logged in. Parents can also manage the child’s Google account from Family Link and remotely lock a supervised account, if need be.

The support for Family Link on Chromebooks follows the shutdown of Chrome’s parental controls earlier this year. At the time, we suspected that the features would make their way over to Family Link in the months ahead.

If there was any doubt about YouTube’s power to influence children, look no further than this year’s list of the hottest holiday toys, based on Google shopping search data. According to the search giant, at least four of the top ten most searched toys were among those heavily featured in YouTube unboxing videos – subsequently turning them into the most in-demand and best-selling toys of the holiday season. Plus, another top toy is the JoJo Siwa Singing doll – a product from the YouTube star of the same name.

Clearly, we’re long past the days where TV commercials are the ways toy makers are reaching children. Instead, they’re leveraging the power of YouTube to drive hype and interest in their products, as Google’s list and those from the major retailers themselves show.

In particular, MGA Entertainment is having a great 2018 holiday season. The company, which is best known for disrupting Barbie with its Bratz dolls back in the day, is today the force behind some of the most in-demand toys, like L.O.L Surprise! and Num Noms, plus top preschooler brand Little Tikes, and others.

The toy maker has not one but three of its L.O.L. Surprise! toys on Google’s list this year, which the search giant points out were also all the subject of numerous YouTube unboxing videos over the holiday shopping season, which helped drive searches. The most searched for toy – Spin Master’s Luvabella doll – was also regularly featured across YouTube, the company notes.

This search data turns into real-world sales, too. Though we’ll have to wait for the holidays to wrap to get the final count, already L.O.L Surprise! toys have made their way onto Amazon’s Holiday Toy List, for example, and its Best Sellers. In fact, L.O.L. Surprises have claimed half of spots on Amazon’s top 10 list of the Best Selling Toys & Games, as of today. (And they’ve snagged spots further down the list: L.O.L Surprise! toys are the No. 13 and No. 34 best sellers, too.)

Not coincidentally, L.O.L. Surprises are the sort of toy that’s designed perfectly for the YouTube era. They’re basically made for unboxing.

The toys themselves are not sold in transparent packaging, but are rather hidden away inside some sort of container – a box, case or a ball, for example. The excitement for the kids comes from the unboxing process itself – only then will they see their doll and all their accompanying accessories. Sometimes there’s another step, too – like decoding secret messages on the outside of the packaging, or dunking a fizz in some water to reveal the enclosed toy.

With multiple steps to even get to the toy itself, it’s ideal content for YouTube. Combined with YouTubers’ high-pitched squeals of joy as they work their way through the process, and you’ve got the perfect recipe for selling toys.

Other most-searched toys from Google’s list also made an appearance on Amazon’s Top Toy list of 2018, like LEGO Friends Heartlake City Resort and the Kano Harry Potter Coding Kit, for example.

Google’s list is also biased towards tech toys, with top searches for things like the DJI Tello, VTech Kidizoom Smartwatch DX, as well as the Harry Potter kit in addition to classics from NERF and LEGO.

Amazon’s best sellers include some VTech and Melissa and Doug products, but not the specific SKUs Google had picked up on.

YouTube’s influence can be spotted on Walmart’s toys list, as well.

In its list of top toys rated by kids, L.O.L Surprise!, Pikmi Pops, Hatchimals, and Fingerlings – all of which star in dozens upon dozens of unboxing videos – make several appearances.

And then, of course, there’s Ryans World Giant Mystery Egg, which comes from one of the best-known YouTubers to date – the 7-year old millionaire and toy unboxer supreme, Ryan of Ryan ToysReview who scored a lucrative deal with Walmart to launch his toy line. Walmart senior buyer Brad Bedwell recently told Yahoo Finance the toy egg has been “the big winner of the season.”

Walmart was pretty savvy to scoop up Ryan for this exclusive deal.

“Years ago, kids would have been glued to the TV watching the traditional channels, and now they’re watching content everywhere. They’re still watching TV, but they’re also watching it on tablets and parents’ cellphones,” Bedwell told Yahoo. “Everywhere they are, they can look at and consume content. And YouTube is now up there with the major TV channels with how many kids watch it.”

Today’s kids are too young to remember Disney’s read-along books and records, which combined narration and sounds with physical books to make reading more entertaining. But they may have laid their hands on more modern sound books that have buttons you press at various parts of the story to punctuate the action. Now, Google is launching the 2018 version of this “storytime + sounds” experience. In partnership with Disney, the company is introducing an interactive storytelling feature for Google Home devices which combines real world books with voice recognition technology.

The new storytime experiences will work with a selection of Little Golden Books, as they’re read out loud, explains Google.

Currently, Google supports titles like Moana, Toy Story 3, Coco, Jack Jack Attack, along with classics like Peter Pan, Cinderella, Alice in Wonderland, The Three Little Pigs, Mickey Mouse and his Spaceship, and Mickey’s Christmas Carol. 

These new Little Golden Books will be on sale this week alongside Google Home Mini devices in stores like Walmart, Target and Barnes & Noble, the company says.

To get started, you say, “Hey Google, let’s read along with Disney.”

As the child – or parent – reads the book out loud, Google Home will play relevant sound effects and music to bring the story to life.

But unlike those spinning records kids played in past decades, Google Assistant is much smarter about knowing when to chime in. It knows, for example, if you’ve skipped ahead in the book, or if you’ve taken a break from reading because of an interruption – like when the child asks a question or inserts their own commentary.

At this point, the assistant will play ambient music in the background until you begin reading again.

At launch, the feature is available on Google Home / Home Mini devices, but the company says it will come to other smart speakers and Smart Displays that have Google Assistant built-in by the end of the year.

The new storytelling feature isn’t Disney’s first foray into voice assistant-based entertainment on smart speakers. It also offers a variety of other Disney games on Google Home. And Disney works with Amazon on its Echo devices, too.

It has launched publicly available Alexa skills for kids, and it partnered with Amazon on the Echo Dot Kids edition for specialized content, including exclusive skills like “Disney Plot Twist,” and “Disney Stories,” among other things. However, the Amazon version of “Disney’s Stories” is just a skill where kids can listen to audible stories – it’s not designed to work with accompanying physical books.

The initial titles are on sale starting this week at local stores, but Google says more will be released before year-end.

Google’s parental control software for mobile devices, Family Link, will now help parents of teenagers, too. The company announced this morning the addition of new features aimed at parents of children over the age of 13. Perhaps the most controversial choice Google has made with this expansion is that teens can choose to turn off supervision via the software. While this does send an alert to parents, it’s a decidedly odd choice.

After all, if parents are planning on controlling smartphone use through Family Link – which lets them do things like manage and track screen time, view the location of the device, or control which apps are able to be installed, for example – it seems that parent and child would have already had a conversation about the topic.

And while it’s a nice gesture to ask teens to give consent to monitoring, it’s a hollow one – teens, after all, are still children, and parents likely bought them their device and are paying the phone bill. Parents at this point should have already established that using a phone is a privilege, not a right, and that there are ground rules, as well as what those rules are.

Parents should have had the conversation about how usage and location is tracked, and discussed what sort of content should or should not be viewed and shared on the teens’ phone. Allowing the kid to just “opt out” should not be how that conversation starts.

Plus, you can’t really argue that teens could somehow be surreptitiously monitored by parents, given that parents are approving their app downloads and setting screen time limits, among other things, if on Family Link. They must have some awareness there’s a control mechanism in place.

The software’s support for teens rolls out this week worldwide, Google says, as part of Family Link’s global expansion. The applicable age for a teen varies by country, but in the U.S. it’s 13. The app will also be available for Chromebook devices. And soon, parents will be able to manage Family Link devices through Google Assistant voice commands, too.

 

 

 

YouTube Kids’ latest update is giving parents more control over what their kids watch. Following a change earlier this year that allowed parents to limit viewing options to human-reviewed channels, YouTube today is adding another feature that will give parents the ability to explicitly whitelist every channel or video they want to be available to their children through the app.

Additionally, YouTube Kids is launching an updated experience to serve the needs of a slightly older demographic: tween viewers ages 8 through 12. This mode adds new content, like popular music and gaming videos.

The company had promised in April these changes were in the works, but didn’t note when they’d be going live.

With the manual whitelisting feature, parents can visit the app’s Settings, go to their child’s profile, and toggle on an “Approved Content Only” option. They can then handpick the videos they want their kids to have access to watch through the YouTube Kids app.

Parents can opt to add any video, channel, or collection of channels they like by tapping the “+” button, or they can search for a specific creator or video through this interface.

Once this mode is enabled, kids will no longer be able to search for content on their own.

While this is a lot of manual labor on parents’ part, it does serve the needs of those with very young children who aren’t comfortable with YouTube Kids’ newer “human-reviewed channels” filtering option, as mistakes could still slip through.

A “human-reviewed” channel means that a YouTube moderator has watched several videos on the channel, to determine if the content is generally appropriate and kid-friendly, but it doesn’t mean every single video that is later added to the channel will be human-reviewed.

Instead, future uploads to the channel will only go through YouTube’s algorithmic layers of security, the company has said.

Unfortunately, while there is now a whitelisting option, there’s still no option to blacklist videos or channels to block them from the app.

That’s a problem because there are videos that are perfectly “kid-safe” that parents just want to limit for other reasons. “How to make slime” videos come to mind – something that parents everywhere likely want to block at scale after having their houses destroyed by the goo. (Thanks YouTube. Thanks Katrina Garcia.)

YouTube Kids expands to tweens

The other new feature now arriving will update YouTube Kids for an older audience who’s beginning to outgrow the preschool-ish look-and-feel of the app, and the way it sometimes pushes content that’s “for babies,” as my 8-year old would put it.

Instead, parents will be able to turn on the “Older” content level setting that opens up YouTube Kids to include less restricted content for kids ages 8 to 12.

According to the company, this includes music and gaming videos – which is basically something like 90% of kids’ YouTube watching at this age. (Not an official stat. Just what it feels like over here.)

The “Younger” option will continue to feature things like sing-alongs and other age-appropriate educational videos, but YouTube Kids’ “Older” mode will let kids watch different kinds of videos, like music videos, gaming video, shows, nature and wildlife videos, and more.

YouTube stresses to parents that its ability to filter content isn’t perfect – inappropriate content could still slip through. It needs parents to participate by blocking and flagging videos, as that comes up.

It’s best if kids continue to watch YouTube while in parents’ presence, of course, and without headphones, or on the big screen in the living room where you can moderate kids’ viewing yourself.

But there are times when you need to use YouTube as the babysitter or a distraction so you can get things done. The new whitelisting option could help parents feel more comfortable letting their kids loose on the app.

Meanwhile, older kids will appreciate the expanded freedom. (And you won’t be constantly begged for your own phone where “regular YouTube” is installed, as a result.)

YouTube says the parental controls are rolling today globally on Android and coming soon to iOS. The “Older” option is rolling out now in the U.S. and will expand globally in the future.